For Grand Theft Auto IV on the Xbox 360, GameFAQs has 85 cheat. Free themes for Niko's phone. Be on the winning team in all ranked multiplayer games - 10. A Brief History of Xbox 360 Cheats for GTA V. Cheats have always been a integral part of the GTA franchise, allowing players to cause even more chaos than they could in the base game. Cheats are generally associated with gaining an unfair advantage, and is considered the weapon of the coward gamer. * For more information on Xbox 360 accessories and Kinect, and games requiring those accessories, are not compatible with Xbox One consoles. For backward compatibility, Xbox Live and broadband internet required for initial download of game to console. Online multiplayer and some features of Game DVR requires Xbox Live Gold subscription (sold separately). Stream to one device at a time; streaming with multiplayer from Xbox One requires home network connection and Xbox Live Gold membership (sold separately). This page contains a complete list of GTA 5 for the,, and PC versions of. The top section of this page includes button codes and. The bottom section includes a number of guides and exploits, including how to get. JUMP TO A CHEAT LIST There are also for GTA 5 on XB1, PS4 and PC, which are numbers that can be entered on your in-game phone. How to Enter Cheat Codes There are two kinds of cheat codes: cell phone and button. Were introduced in next-generation incarnations of GTA 5 and allow players to enter by dialing certain numbers on their cell phone. • See also • See also Button are available on all platforms. You must enter the GTA 5 cheat codes on the gamepad, much like classic GTA games. Use the D-pad to enter the directional commands (LEFT, RIGHT etc.). These codes must be executed fairly quickly. A small confirmation will appear above the map. Entering cheat codes disables, but only for the current play session. Reset your game and your Achievement/Trophy ability will return. 429 Mashing buttons will get you nowhere! Error 429 Mashing buttons will get you nowhere! Mashing buttons will get you nowhere! Guru Meditation: XID: 306348663 Varnish cache server For convenience, the GTA 5 cheat code lists have been translated for both console type controllers: PS3 and PS4 GTA 5 Cheat Codes Enter these cheat codes with an PS3 or PS4 controller at any during gameplay (do not pause the game).
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Optimized for highest performance and real-time control Remote Professional is the perfect tool for your personal productivity, for creating presentations or documentation, for tutorials or application testing. Brilliant - manage your phone right from your PC Quickly enter and send a new SMS, make screenshots of an application running on your phone or even create AVI screencasts from your phone’s screen. Remote Professional runs on any S60 3rd Edition, Series 60 v1/v2 or UIQ 3 phone and is compatible with Windows 2000, XP and Vista! Overview * Display the phone’s screen on a desktop/notebook monitor or beamer in real-time * Control the phone via the PC keyboard and mouse Technology * High-performance screen scanning and compression algorithm ( ARM assembler ) * True-color, real-time screen transfer for 100% perfect matching of your phone’s screen * Connect multiple phones at the same time * Antialiased Skins of S60 3rd Edition and UIQ 3 phones Screenshot & Screencast * Create high quality screenshots in native color resolution ( lossless! Mobile Master 7.3.2.3006 Mobile Master by Jumping Bytes is a mobile phone software tool for mobile phone management and SMS communication that can be used to exchange data between mobile phone and PC. Via cable, infrared, or Bluetooth, the system automatically detects the mobile phone and assigns it its own profile, making it possible to manage several phones without creating chaos with the data. An assistant helps with the settings. Even users with no prior knowledge can, for example, download their phone’s address book data to the PC with just a few mouse clicks. BlackBerry - SHAPE Services VR+ Voice Recorder 2.4.9 Make high quality voice recordings right from your handheld, so you can then do the followings: Record a voice note, lecture or an interview. With your mobile device record anything on-the-go, E-mail your voice recordings for playing back on the PC or mobile. On-the-Fly conversion to Mp3, Send the recording whenever and wherever you are. No typing, no printing involved. Mp3 format makes the recording easy to send and easy to listen to, Share them in Facebook, MySpace, Twitter, Blogger oe even Create your own podcasts on-the-go, upload and share them right from BlackBerry. If you are the likes who enjoy listening to podcasts.you can make your own podcasts, listen to them and let others hear your reviews, advice or impressions or Submit your voice recording for transcribing into text and e-mailed to you within minutes. I've personally tested this app on BlackBerry 8320 (Curve) and 9000 (Bold), any info and tips from those who has other series of BlackBerry will be most valued. Download link. BlackBerry - SplashData SplashWallet 7.15 A true must have application for PDA users, now available on BlackBerry devices. Holds identification, cash, checks, credit cards, shopping lists, even photos of friends and family. Sep 21, 2003 free java game; On Cell Phone Forums. Results 1 to 5 of 5 Tweet: Thread Tools. Email this Page. GPRS/Internet Connection Settings for the. Use http and port 80 to surf for free. No special characters, numbers only, all 10 digits of your cell phone. Supported phone include Nokia, SonyEricsson, Samsung, Apple Windows mobile. Download free themes,free games,free wallpapers and videos for your Mobile free! SplashWallet – SplashData’s award-winning suite of productivity applications includes mobile and desktop versions of: * SplashID: Safely and securely stores all of your sensitive data such as passwords. * SplashMoney: Lets you track your money with online banking, bugets, and reports. * SplashPhoto: Turns your mobile device into a digital picture frame. * SplashShopper: Perfect for keeping lists of any kind - groceries, gifts, books, dvds. Tested fine on my 8320 (Curve) and 9000 (Bold) Devices, any info and tips from those who has other series of BlackBerry will be most valued. Download Link. MP3 To Ringtone Gold v5.50 MP3 To Ringtone Gold v5.50| 6326 KB Win 98/ME/NT/2000/XP/2003/Vista MP3 To Ringtone Gold is a ringtone converter. It can be used to convert the popular compressed audio formats (.mp3.wma.wav.ogg) to ringtone format(.mmf.amr.mp3.wav,.qcp) and send them to your cell phone. It can be used to rip multiple audio CDs at once.It also can be used as a mp3 resizer for your mp3 mobile phone.You can save any part of your favorite mp3s to ringtone format. 64MB mp3 mobile phone can support more than 60 songs. Simply drag and drop the songs you want onto the main screen. Convert mp3 to mmf 2. Convert mp3 to amr 3. Converrt mp3 to wav 4. Convert mp3 to qcp 5. Convert CD to mmf 6. Convert CD to amr 7. Convert CD to mp3/wav 8. Send ringtones User guide: 1.If you want to convert mp3 to mmf(amr/wav/qcp/wav) Start MP3 To Ringtone Gold.Click the button 'open' or simply drag and drop the songs you want onto the main screen to specify a mp3 file.A graph will show the wave shape.Press the left button of the mouse and drag.Click the button 'Play' to adjust the time.Click the button 'Stop' Click the button 'Option' to set mp3 parameters.Click the button 'mmf' (to save as YAMAHA ringtone.mmf).Upload the ringtone files created to your mobile phone or send them by our online sender. 2.If you want to convert CD to mmf(mp3/amr/wav) Insert an audio CD into the CD drive,Click the button 'Extract From CD' or 'CD To MP3'. Check the songs you want and click 'Rip'.A graph will show the wave shape.You can make a selerction and save as mmf.If you want to batch resize your favorite mp3s,you should click the button 'Big MP3S TO SMALL'.Click 'Add' to add mp3s.Click 'Convert All' to get your mp3 ringtones. 3.If you want to upload ringtones to your cell phone Connect your cell phone to your PC with a wire provided by your cell phone manufacturer or just buy one. Upload your ringtones to your phone with the software provided by manufacturer (Usually in a online disc ). Download Link. QuickOffice Premier Upgrade v6.0.166 S60v3 SymbianOS9.1 Cracked-illusion QuickOffice.Premier.Upgrade.v6.0.166.S60v3.Symbian OS9.1.Unsigned.Cracked-illusion Beta Release Quickoffice 6.0 enables remote file access and bolsters enterprise document security on S60 smartphones It enables users to remotely access, browse and open files stored in Internet cloud services, such as Apple’s MobileMe iDisk, FilesAnywhere and Box.net, etc. The software also allows access to files on corporate drives and servers, including Microsoft™ SharePoint™. In addition, the 6.0 release includes new security features for using encrypted and password-protected Word and Excel documents. With these additions, Quickoffice continues to drive mobile professional productivity to new levels. Users now have unprecedented document access, reducing the need to store files on the phone while increasing security to protect documents stored locally. Quickoffice 6.0 also adds several other new features, including a file manager that handles all file types and support for opening, editing and saving back to Zip files. In addition, Quickoffice enables users to view charts in Office 2007 Excel spreadsheets including real-time recalculation. The software suite is optimized for viewing and editing, and includes superior document ’round-trip’ capabilities to retain file formatting and maintain data integrity. Quickoffice has also updated its Adobe Mobile Reader for S60 with the latest Adobe engine, providing faster response and better handling of complex PDF documents. For hacked or non hacked phone,just sign & install Download Link. Garmin Mobile PC software version 5.00.10 Minimum Requirements: Windows® 2000 SP2, Windows XP or Windows Vista®, 256 MB RAM, at least 800 x 480 display, 1.5 GB free disk space, USB port, DVD drive. Microsoft® Outlook® 2002 or newer required for contact integration. Internet connection required for Garmin Online™ features. Includes USB device drivers. Works on tablet PCs and ultra-mobile PCs with or without touchscreens. Add full-featured navigation to your Laptop or ultra mobile PC with Garmin Mobile PC. Get maps, millions of POIs, easy-to-use navigation software, turn-by-turn directions that speak street names (English only), route planning and more — all from the trusted leader in GPS navigation, Garmin. Navigate with Your Laptop Packed with preloaded maps, millions of destinations and full GPS navigation capabilities, Garmin Mobile PC software turns your laptop into a powerful street navigator. Its intuitive interface greets you with two simple options 'Where to?' And 'View Maps.' Easily look up addresses and services and get turn-by-turn directions that announce the names of exits and streets to your destination. Also receive automatic corrections if you stray off course. With Garmin Mobile PC, you can upload custom points of interest, such as safety cameras, and conveniently navigate to Outlook® Contacts. For more info: Code. Java Application For Sony Ericsson Phones 1) Symantec anti Virus. Anti Virus software for java phones. 2) Auto Message. Set A Time And See Your Messages Going Automatically At That Time. 3) Paint Cad. You can draw wallpapers or draw small pictures and put it on records in your mobile address book, or send black-white pictures in sms to your friends! You can photo yourself or your friend - and cover his(her) face with brush, effect and another =)?TTENTION: If in first window you cannot push any key - it`s because PaintCAD detects your mobile wrongly. Just select your mobile by pressing 1,2,3,4 or 5 key (siemens,motorola,sonyeric,nokia,samsung) and be sure that in window header mobile model is really yours. Then select language by softkeys e.t.c. 4) Java Face Match. 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Mobile Master Corporate Edition 7.3.2 Build 3006 Mobile Master is a Cell phone and handset manager for Windows and synchronizes with a few mouse clicks your contacts and appointments between the handset and your computer. Edit and synchronize calendar entries (appointments and tasks). Send, read, archive SMS Note: the SMS Servant is included in the Mobile Master installation but requires an extra license. Logo-Editor, modify ring tone. Copy Station for transmitting your address book easily from one phone to the other. Mobile Master Agent: reach always the important functions easily and start e.g. Mobile Master automatically as soon as your mobile phone is connected to the PC. - One click synchronization solution for your mobile phone, edit all you phones data with the computer. Synchronization of contacts and the calendar, Many filter possibilities, AddIns for Outlook, Lotus Notes, Palm Desktop and Thunderbird - Mobile Master synchronizes or just copies all data with/to your mobile phone. - Synchronize with: Outlook, Lotus Notes, Novell Groupwise, Palm Desktop, Thunderbird, Tobit David, Eudora, The Bat, Outlook Express, Google calendar, Windows contacts and calendar, iTunes - new cell phone: Mobile Master copies the phone/address book from your old to your new one regardless the manufacturer of the phones new phone number, appointment or note: type it in with your PC and send it easily to the cell phone. - Many import and export filters, e.g. One click to export to excel or open office. Can import e.g. Vcf file with more than one contact and that has unicode format - Connection with the phone: serial or USB cable, infrared or Bluetooth, up to COM Port 300 supported. Features: - Mobile Master is a handset manager to edit manually or synchronize automatically or on demand - Quick area for quick and easy access to the main functions - Comfortable editing of the phone book, calendar and note items - easy to use user interface - Setup Wizard for easy configuring - Copy files, >music, photos - SMS send, archive - Copy the address book, calendar from one phone to another - At least one update per month for the phones and devices - Copy play lists from iTunes and WinAmp to the phone OS: Windows 2000, XP, Vista **not allowed** Link. Sony Ericsson Themes Creator 3.27 Sony Ericsson Themes Creator 3.27 'Sony Ericsson Theme Creator livens up your phone with new colors and themes!' Brothersoft Editor/ The free Sony Ericsson Theme Creator livens up your phone with new colors and themes! Themes Creator is designed to assist in creating theme files for the supported Sony Ericsson phone set. It does not provide any support in terms of transferring the theme file to your phone. Themes vba cheats You can open existing THM and UTZ files by simply dragging the file into any area of Theme Creator. Images You can import images by dragging the image file into the image preview area under the relevant tab. Sounds You can import sounds by dragging the sound file into the sound preview area under the Ringsignal tab. Short cuts Regardless which tab is currently active you can easily open and save theme files using Ctrl-O/Command+O and Ctrl-S/Command+S (Windows/Mac) respectively. 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Just connect from your phone - Create your own applications via Keymaps or VB and JScripts - Supports all PC Bluetooth solutions Toshiba, Windows, BlueSoleil and Widcomm/Brodacom Use Bluetooth Remote Control both for buisness and pleasure! Give PowerPoint presentation and see the actual slides in the phone. Change songs that are currently being played on Itunes or Media Player, browse for artists, albums, change volume and much more. Bluetooth Remote Control is a true universal remote control. It allows the user to modify the current behaviour as well as add support for new applications. You can add support by writing Java or VB scripts, defining key maps and file actions. With key maps the user can very easy and fast define application actions and link them to any buttons on the mobile phone. Bluetooth Remote Control is a true universal remote control. It allows the user to modify the current behaviour as well as add support for new applications. You can add support by writing Java or VB scripts, defining key maps and file actions. With key maps the user can very easy and fast define application actions and link them to any buttons on the mobile phone. File Size:- 4.13 MB Link. SkyeTones - Video Ringtone (VideoTone) Player - S60 3rd Edition SkyeTones - Video Ringtone (VideoTone) Player - S60 3rd Edition CRACKED SkyeTones allows you to play ANY supported video clip as a Video Ringtone! * No more paying for any of your Video Ringtones! Page Information: Download Splinter Cell Chaos Theory for Java mobile - one of the best Java Games. Play Splinter Cell Chaos Theory game free! Download it right now! You will certainly enjoy its fascinating gameplay. At PHONEKY Free Java Games Market you can download mobile games for any phone absolutely free of charge. With this Java jar app game you will not be bored in school or at work. 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Using our expertise, long experience, and keeping in touch with our users we take pride in knowing exactly what our visitors are looking for and giving them exactly that. Our goal is to be a welcoming and friendly environment for everyone who like dress up games, makeover games, room designing and all types of games for those who like getting creative and having fun with fashion! Play tons of free Chinese Games at Dress Up Gal! Free Chinese Princess Dress Up games for everybody! - This teen wants to try out some cool outfits from Asia. Which one should she wear first? Most of us are familiar with the character dora,and have become incredibly common around the Internet during the past several years! Looking for dora games to play online? Now you have what you always wanted. This dora games site fully loaded with online dora games related will rock your soul. Play Dora Games made just for girls! New Dora Games are added every week. 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Has delightful for,,, and much more! Whether you're Searching for the latest or on a to your brain with a, will entertain you and your friends for years! Disney Fashion Runway File Size: 4.86 Mb Rating: 87.82% with 1143 votes Add This Game to Your Site: Princess Games Link to The Game: Disney Fashion Runway. Disney Fashion Runway is a Dress Up game on GaHe.Com. You can play Disney Fashion Runway in your browser for free. Have you ever wondered what it feels like to be a supermodel? Supermodel is not an ordinary model every designer dreams about her to present his collection. She's the one who sets fashion trends and her wardrobe is full of amazing outfits. And the most popular supermodels in Disney world are princesses Elsa and Ariel! You always know that the show begins when this beauties start their catwalk challange on the runway. Today they're going to show their best on another fashion show and they need your help! Choose the outfits for Ariel and Elsa. Play Disney Channel Games! Choose a game from your favorite show. Play the best selection of Disney games for girls hand picked by Lilou, Lea and Lee. You can try clothes, hairstyles, and accessories on them to create a runway look that will stun the crowd. Show your creativity and talent! Princesses will appreciate your help! So Barbie is doing like many other celebrities are doing, she is designing her own fashion line. And the inspiration is everything Disney, from princess gowns to t. The mixed blessings of have been ours to experience for a few weeks now, and that means a new gaming API thingy (technical term) in the form of DirectX 12. We’ve touched on the possible impact of DX12 for, how it promises to unleash CPU performance for free, bring the PC level with consoles when it comes to reducing overheads and all that jazz. Well, now it’s out, some early DX12 software has emerged and there’s all kinds of intrigue going on between AMD and Nvidia, the big noises in PC gaming graphics. So pull up a pew and let’s see if DX12 makes games run faster on the graphics card you’ve already got NB: There’s a TL;DR at the bottom if you’re that way inclined. We’re very much in the early days of DX12. That applies to everything from software availability to the very substance of the technology and how it applies to differerent hardware. In other words, DX12 isn’t yet a common feature in games. Directx 11 games download, Top Games! - 11 Games in One 1.4, Astraware Casino - 11 games in 1 pack 1.16.000, Free Games 2 1.3.1. DirectX 11 helps developers create more detailed characters and terrain in the latest PC games, bring sharper, crisper images using DirectX 11 Tessellation. Jun 07, 2010 Download DirectX 11 Technology Update from Official Microsoft Download Center. Direct3D 11 is out and ready for use by your game. By that I mean it’s not actually in any fully available retail game. But whatever the current situation, the one thing you can be sure about is that it’s set to be a critical battle ground for the big boys in PC gaming hardware. Before we dig into the details, a quick word on what DirectX 12 actually is and where you’ll find it. It’s a multimedia API or application programming interface. That means it’s a set of routines and protocols that sit between apps (ie games) and your hardware (ie your CPU and GPU) and define how it all interacts. DX12 covers all kinds of things from audio to 2D video. For we gamers, it’s actually a subset of DX12 that matters most – the Direct3D bit that governs 3D graphics. The big change for the new version of Direct3D is a lower level of hardware abstraction (bear with me) along with a reconfiguration of how the graphics pipeline works. Sometimes known as running ‘closer to the metal’, reduced abstraction basically means games can get at the graphics hardware more directly and efficiently. It’s a bit like having a game that speaks the same language as your GPU instead of needing an interpreter to translate messages. That should mean games running faster on pretty much everything including your existing PC. Better frame rates on the video card you already have. This promise of free performance is what makes DX12 so exciting. This DX12 stuff has been a long time coming Technically, only Nvidia’s very latest second generation Maxwell GPUs (including the GTX 970, 980 and later) fully support the entire DX12 spec. However, my understanding is that any AMD GCN and any Nvidia Kepler card or better will support pretty much all the DX12 goodness that matters. For AMD that means GPUs that date right back to the Radeon HD 7000 series and thus anything newer qualifies. On the Nvidia side, we’re talking GeForce GTX 600 series and newer. In other words, most cards released from 2012 and onwards should, in theory, support it. If there is a downside, with less abstraction comes a greater workload for developers. It’s the difference, very broadly speaking, between coding once and letting the API sort out the differences between AMD and Nvidia hardware and various generations thereof, for instance, and building more distinct code paths for each. The significance of the change to the graphics pipeline, meanwhile, mainly involves a reduction of what’s known as the draw call overhead. Yup, more jargon. But it’s not actually that complicated a concept. Better load balancing of software threads is part of the DirectX 12 promise Draw calls are requests from the CPU to render an object or element in a 3D engine. Each call generates a certain amount of API overhead or load for the CPU. The idea with DX12 is to reduce or remove that API overhead. Put another way, DX12 could well mean that your CPU will rarely be the limiting factor for existing games and in turn for future games that ‘spare’ performance could be used to do things like cleverer AI. Anyway, that’s the theory. The big practical questions involve how much of this is going to materialise in reality and whether AMD or Nvidia graphics will have any particular advantages. The question of whether reduced CPU overheads might eventually make a cheapo AMD CPU more viable is interesting, too – currently Intel chips are very much the best bet for a gaming system. To be frank, final answers to all these questions will take time to emerge. But we do have some early insight now in the form of the very first real-world game benchmark that includes support for all this stuff. Yup, it’s [], the gameplay content of which I am largely oblivious to beyond the fairly obvious observations that as an RTS game, there’s potential for a proverbial arse-load of objects, units and ballistics on the screen at any one time. It is thus the kind of game capable of generating a killer CPU load in ye olde DX11. Lots of objects used to mean a heavy CPU overhead Now, I usually don’t like doing this, such is my impeccable work ethic. But on this occasion I’m going to cheat a bit and conjure up something of a poll of polls. In other words, I’m pinching performance impressions and numbers from across the web. I’m not convinced running the benchmark on the limited set of hardware I have currently is sufficient to provide a full enough picture. That’s my excuse anyway and I’m sticking with it. If you fancy a look at the raw figures, the likes of and (warning: auf Deutsch) are decent places to start. So, switching from crusty old DX11 code to the brave new DX12 kind in this benchmark is what the comparison is all about. Here’s the bombshell factoid. For AMD graphics, performance for some cards jumps by anywhere from 60 to 90 per cent. Yes, that’s huge. Nvidia GPUs, meanwhile, do anything from actually losing a little performance to gaining about 25 per cent. The net result of which can see something like an AMD Radeon R9 390X leap from being miles off the pace of an Nvidia GeForce 980 to being on a par or even a bit quicker. It’s dramatic stuff. Look a little closer and some really interesting details emerge. For instance, AMD’s board improves by as much as 94 per cent at 2,560 by 1,600 pixels. So this stuff is clearly relevant for high resolutions. On the other hand, as you move down the GPU stack, AMD’s advantage seems to dwindle. The Radeon R7 370 only improves by around 15 per cent with DX12 enabled. RTS’er Ashes of the Singularity from Oxide is first out of the gate with DX12 support On the CPU side, you can see that in some situations, a chip like an AMD FX 8370 can go from a rather unplayable frame rate well below 20 to a more tolerable number in the low to mid 30s. It’s a similar situation with cheaper Intel Core i3 chips. Flicking the DX12 switch can make those CPUs viable at higher detail settings. That said, the benchmarks also show that faster Intel CPUs still dramatically increase those frame rates at pretty much any setting. In other words, high performance CPUs are not suddenly redundant in DX12. The problem, of course, is that one game makes for a rather singular data point. One might reasonably conclude there’s something significant in all this for the traditionally CPU-heavy RTS genre. Beyond that and in the context of the broader gaming landscape, it gets very complicated awfully quickly. What’s more, the developers of Ashes of the Singularity, Oxide, are arguably somewhat aligned with AMD (you can read their ). Inevitably, the war of words between AMD and Nvidia has begun. Actually, that’s not entirely fair. By Nvidia’s standards, its response to the underwhelming performance of its own hardware in Ashes has been an uncharacteristically low key press release rebuttal. Here’s the key passage: “We believe there will be better examples of true DirectX 12 performance and we continue to work with Microsoft on their DX12 API, games and benchmarks. The GeForce architecture and drivers for DX12 performance is second to none – when accurate DX12 metrics arrive, the story will be the same as it was for DX11.” It’s precisely this kind of s***storm that should run better in DX12 So, Nvidia is saying this benchmark does not reflect how its hardware will broadly perform in DX12. Well, it would say that, wouldn’t it? My spidey sense, informed partly by the knowledge that AMD has been ahead of the curve in this area courtesy of its own (which is in effect an AMD-only API replacement for DirectX that offers many of the same claimed advantages), tells me AMD may have an early edge with this DX12 shizzle. Oh, and you will need to install Windows 10 to get access to DX12. It’s not available as an upgrade package for earlier operating systems. All of which just leaves space to reiterate the fairly obvious fact that DX12 is essentially non existent in actual games as I write these words. Indeed, it will likely be years before it’s commonplace. That’s especially true when you consider the additional workload it creates for game developers. And yet DX12 does look awfully promising. There’s enough potential on view to suggest it could be used to enable some very cool things in previously CPU-limited gaming genres sooner rather than later. DX12 looks like it will be very good for PC gaming. But the full impact is still a few years away. TL;DR – DirectX 12 is a new API that reduces CPU overheads in some situations dramatically – That will allow at least some games to run much faster – It’s probably compatible with your graphics cards unless it’s really, really old – It’s only in Windows 10 – AMD cards benefit more than Nvidia in early DX12 software – But there aren’t yet any finished, shipping games that use DX12. Says: I can safely assure you that RPS does care about, well, the entire website. However, the website’s software is that of a glorified blog and thus starts to creak a bit under the massive load, one which it wasn’t designed for back in 1873. The edit function being disabled is simply a symptom of that underlying problem and it simply costs time and resources to get it fixed (and these resources should not be expended at the cost of the articles, which is what draws people in). I do agree that it’s very inconvenient though! Bugamn says: Notifications are working fine for me. Maybe you are doing something wrong? When I write a comment, I check the box “Notify me of follow-up comments by e-mail.” After that, I’ll get an e-mail from RPS asking for confirmation. Now here is were you might have a problem (I had): if you use GMail, there will be a button that you can click for the confirmation. It doesn’t work. You have to open the e-mail and click the confirmation button inside the e-mail. Then you will get e-mail when people comment on the post, although not only in reply to you. This works, that is how I have seen your comment. Neutrino says: I’m talking about the notification button next to my logged in user name where it say ‘Howdy, Neutrino’. Last entry there is several hundred days ago. Mail notification is useless firstly because I’d never give an email I actually use to an online website, and secondly because I don’t have the time or inclination to filter auto-generated spam from one website out of the auto-generated spam of a hundred other websites. The way it worked before with all replies to my posts listed on the notification dropdown was fine. I don’t know why they changed the commenting system, but it’s annoying that months after completely breaking it they still haven’t sorted it out. It’s not like they have to build a new one, existing off-the-shelf systems are freely available. Jacobvandy says: On a related note, Valve are among a group of developers saying DirectX 12 will be ruled irrelevant before it even takes off. They’re putting their support behind cross-platform, open-source, low-level API Vulkan, to which Source 2 has already been ported and for which Intel, AMD, and NVIDIA already have driver support. To quote: “Unless you’re aggressive enough to be shipping a DX12 game this year, I would argue that there’s really not much reason to ever create a DX12 back-end for your game.”. Mattevansc3 says: On a related note Valve love their hyperbole and selective use of information. Look at the slides on that presentation. Valve states Vulkan has multivendor support and lists all the vendor hardware Vulkan works onand doesn’t bother saying the same for DirectX12. Lets also put some of that presentation in perspective. Between July and August Windows 10 (both versions) went from about 3% Steam marketshare to just under 18%. Windows 10 already surpasses the combined total of all other Windows OS’s other than Win7 64bit and Win8.1.1 64bit. Both of those OS’s lost marketshare in the same timeframe. Linux and OSX Steam marketshare is still insignificant at under 5% between them. Why exactly would Android matter in this list of supported OS’s? The types of games that need to be close to the metal on an Android system are not going to tax an entry level PC and the type of games on a PC that need to be close to the metal aren’t going to have a hope in hell of running on Android. The only real reason to build a game around Vulkan over DX12 is to sell to Win7 64bit users which will be an ever dwindling userbase. The other benefits just don’t make much financial sense. Subedii says: remember Newell’s claim that Windows 8 was such a catastrophe we’d all be forced onto Linux? No, I’m fairly sure that’s not what he said (speaking of “anti- x rhetorhic”). Unless I’m missing a later statement, what he did say was: The thing about Windows 8 wasn’t just [Microsoft’s] distribution. As somebody who participates in the overall PC ecosystem, it’s totally great when faster wireless networks and standards come out, or when graphics get faster. Windows 8 was like this giant sadness. It just hurts everybody in the PC business. Rather than everybody being all excited to go buy a new PC, buying new software to run on it, we’ve had a 20+ percent decline in PC sales — it’s like “holy cow that’s not what the new generation of the operating system is supposed to do.” There’s supposed to be a 40 percent uptake, not a 20 percent decline, so that’s what really scares me. When I started using it I was like “oh my god” I find [Windows 8] unusable. I don’t really find anything to disagree with there. Frankly, Windows 8 was pants, and even Microsoft knew it. I think you’re confusing the fact that W8 lead to Valve doubling down on Linux gaming / SteamOS / Steambox. ButteringSundays says: “There is no alternative other than Linux.” “Of course there is. Mac OS.” OSX is the successful Linux (well, Unix) build so many people crave. You can think what you like about Apple but it’s still the best OS available – it just doesn’t carry the variety of games that Windows does (due to its pervasiveness). Things are changing, and if one day I can get rid of the windows box I’d be happy to. Given a choice I’d rather stick with an open source Linux, but if you want Linux without the headache and propensity of basement-built software, that’s OSX. Subedii says: OK serious question: How are they damaging non-windows gaming? I mean the worst I can see for Steambox and SteamOS is that they both sink without trace. But Valve have already had a massive and measurable impact on Linux gaming with the support and work they’ve done. Previously linux support was essentially microscopic. Within the past few years of that push starting, we’re at a situation where almost a quarter of games on Steam now have native Linux versions. That was pretty much inconceivable back in 2010. And at least according to the Linux gaming websites, that’s heavily down to Valve. “At the end of 2013, when Valve released the beta of SteamOS everything changed,” Dean said. “After years of promoting the various Linux distributions, we had a major gaming company not just porting their games to Linux, but actually creating their own Linux-based operating system. It was an incredibly exciting moment and a turning point for Linux users.” Yeah there still needs to be a push from a lot of the major AAA devs, no doubt. But if we’re talking about impact on non Windows gaming, the effect has already been pretty huge. TacticalNuclearPenguin says: Look, i actually like Valve a lot and it’s indeed indisputable that they heavily helped change some things, maybe it’s just that the general tone of my response came slightly off. What i mostly meant is that they need to be far more careful with their claims and projects or they’ll lose the huge amount of credibility they need to actually push their goals. Then again it’s true, Linux is an different position now and Vulkan can only be a good thing, but it still won’t work ( broadly at least ) if the company that pushes it the most has such an extreme position. SomeDuder says: Of course they aren’t damaging “non-Windows” gaming, unless they enforce some sort of policy so that Steam games for Linux only run on their SteamOS distribution (But I doubt even Valve are that shortsighted) I think the main reason that gaming under Linux is finding so little traction, even with such a massive effort being stimulated by Valve, is that use of a Linux distribution as an OS to play videogames through, is still a very small drop in a huge ocean. Well, maybe not as small as it was 10 years ago, when the likes of Tux Racer was the most extreme form of hardcore gaming on Linux, but it’s still clearly in the minority. Most people still just use Windows as their daily OS. Hell, I manage several distributions of Linux at work on a dozen machines and appliances, but at home I just can’t be bothered. Too much hassle. Ascalon says: While this is a good general overview, I feel that there are a few omissions. Mainly that the reason that AMD cards are doing better with DX12, according to Ashes developer Oxide, is that their GPUs support asynchronous compute/shaders through their GCN architecture. Nvidia have opted until now to use serial compute on their cards. This causes the huge speedup in the new APIs as the benchmark results show. Though, honestly, if you ask me, DX12 is too little too late. The Vulkan API is clearly the wave of the future, with all joining the Khronos group and the early results being no less impressive. Not to mention that it supports all platforms, including older versions of Windows, not just W10. I’d be interested to see RPS reach out to Valve or others to see what they’re cooking up with Vulkan since I think that’ll have a more lasting effect on gaming in general. Mattevansc3 says: A big pinch of salt is needed with that. That presentation does omit a lot of derails. For a start DirectX12 also has similar levels of support. Intel, AMD, nVidia and Qualcomm have all been involved in DirectX12. DirectX12 support is already part of UE4 and Unity. Most importantly Valve is really the only big company putting their flag in the sand. With a few exceptions such as Nintendo, the vast majority of those within the PC market supporting Vulkan also support DirectX12. Microsoft is a member of the Khronos group for example. NomadSoul says: I was thinking the same thing. While the article points out the performance gains AMD is enjoying in DX12 Jeremy never explained why or mentioned Asynchronous compute. I agree that MS is late to the party with not only Valve showcasing their cross platform Vulken API but AMD already has achieved some of what DX12 hopes to with Mantle by taking the strain off older / low end CPUs and doesn’t not require windows 10. Less relevant to a PC gaming site but still worth mentioning is Apple’s own Metal API for iOS devices. Like Mantle, it is already in use in some games for the iOS platform and leverages the stronger GPU in the iPad. Ascalon says: Perhaps your dismissive stance would be justified if Valve were the only ones adopting Vulkan. Both Unity3D and UE are planning for Vulkan and those are by far the most popular engines used today. EA’s Frostbite will also support it which is no surprise given that Vulkan is heavily influenced by Mantle. The Cryengine will also likely follow suit as they’ve mentioned looking into implementing Vulkan. If I were a game developer why would I want to target DX12 only when all the major engines allow me to use a crossplatform API that’s as good? With no real hassle, I could use an API that targets mobile devices, consoles, SteamOS/Linux and previous versions of Windows such as 7. In short, the overwhelming majority of the market. Sounds like a no-brainer to me from a development standpoint. As an added bonus, I wouldn’t have to depend on Microsoft’s whims when it comes to future developments. In short, both AAA devs and indies will have working implementations at their disposal soon and then it’s just a matter of economics. But feel free to continue to dismiss clear industry trends regardless, it’s cute. Solidstate89 says: That’s the same argument people have had for OpenGL for years now and it’s never mattered even once. DX12 is already available right now, while Vulkan won’t even reach “shipping” status for another year, if that. Not to mention all of these development houses have all their tooling and experience working with Direct3D and moving to a whole graphical API presents a huge financial challenge. If you think it’s as easy as a developer choosing which graphics API of an engine they want to use and that’s the end of it, you’re sorely mistaken. Not to mention there’s the very simple fact that DX11 and DX12 coexist in Windows 10. And I don’t just mean that Windows 10 supports older version of Direct3D, I mean that DX12 is a full replacement for DX11. When developers are making a modern DX12 game, they will still be using DX11 APIs in areas where it makes no sense to remove the abstraction (like in audio for example). So any development house (read: basically all of them) that is already familiar with DirectX development still has literally no incentive to move to Vulkan. Geebs says: DirectX and OpenGL need each other; without competition, OpenGL stagnated for far too long. What worries me more about this is: for all of the talk of “closer to the metal” coding being better, the abstraction layers of OGL and DX were there for a reason – so that the manufacturers who, let’s face it, know the hardware better than anyone, would be responsible for the drivers, and most code would run on most hardware. Without that, how on earth is a single-person coding team going to cope? Yes, I know, only madmen write their own renderers, we should all be using Unreal or Unity, whatever. There’s still a huge potential raft of QA and compatibility issues caused by the increased difficulty of coding and potential for wider performance gaps between different subsets of hardware. I think this will work out well for the big shops, but raise the bar for entry into 3D graphics for the little guy. Xerophyte says: I believe Valve were quoting similar 50% to 100% improvements in at least some situations in Dota 2 for their Vulkan port., which quotes nothing of the sort but their sampling slides certainly shows a lot less overhead in the render thread. It’s not entirely trivial to predict when and how the new APIs will matter in actual games. Yes, RTSs often have to do a lot of simulation and use the CPU more heavily than many games but that’s not the same as API overhead being the bottleneck. It might well be that the actual rendering is easily batched and requires very few state transitions, depending on other things. My semi-professional suspicions are that we’ll see more effect in things like MMOs and other games where the scene complexity at any given time is entirely unpredictable and doing optimal scene graph traversals might be difficult. Of course, these are also the games that have the longest dev cycles so that’ll take a while to percolate. Cinek says: The first one can be run on outdated software just fine, you simply had to go into options and use them. In fact – it was more optimal than almost any game offering similar level of details up till last few years when other optimization techniques became a common place. I run Crysis (1) on an integrated GPU in low details ~20-25FPS, back at the day of release – which was far below the average PC that struggled to even load some of the other games from these days. The fears for if Crysis would run were grossly overblown. People took their old PCs, turned up details to very high and expected it to work – lol. As long as you actually used settings to turn down details – it was a perfectly playable game on the average PCs back in a day. Cinek says: Could be anything. Different drivers, fresh OS instead of one X-years old one, etc. I run Ark on an old Radeon R9 in 60 FPS, medium details, yet know people with much newer and more powerful GPUs that struggle to have 30 FPS. Ark is very badly unoptimized – every detail matters. Antivirus software can cause significant drops in FPS (here it very much depends which brand, which version, which settings), different version of GPU driver, heck, even having some background apps related to auto-updates is impacting FPS count far more in Ark than any other game I ever seen. Deadly Sinner says: Basically, the part that reduces the CPU overhead for draw calls (which reduces the amount of cpu power needed) is the most important parts, and is supported in all dx12 cards since 2012. This is the part that will give a huge leap in performance in CPU intensive games, like Assassin’s Creed (if they decide to use it.) The rest are basically extra features dependent on hardware. You can ignore those for now, because A. Developers probably won’t utilize them, because a significant portion won’t be able to run them, and B. If they do use them, they won’t be absolutely necessary to run the game, and developers will just do a hardware check when the game starts and disable those features if you don’t have the right card. Xzi says: Consoles are relevant, but on a hardware level they certainly support Vulkan already. Wouldn’t be a stretch to enable driver support with a system update on the PS4/XB1. That said, the XB1 is basically running some version of Win10 already, and there’s no way Microsoft will walk away from their own API. There’s 50% of the console market locked down for DX12 already. Sony might open up support for both DX12 and Vulkan, which would be wise, but I’d say they’re just as likely to side with momentum, which would be DX12. All speculative, of course. Mattevansc3 says: Its unlikely Sony would implement any of these options. OpenGL/Vulkan and DirectX are used for the sole purpose of bringing uniformity to open hardware platforms. Sony’s consoles are closed hardware platforms and their development tools are already close to the metal. Just like what Sony said about Mantle, these APIs will offer no performance improvements. Also with Sony’s dominant position in the console market they’ve already got developers and engine creators tailoring their tools for the Playstation so there’s no need for Sony to adopt a multiplatform API.. Abalieno says: “We believe there will be better examples of true DirectX 12 performance.” After Nvidia released that statement they blocked the DX12 client release for ARK. It was literally pulled during the night, promised for the following week only to completely disappear. So it’s pretty obvious that all Nvidia is doing is stalling DX12 actual use in order to still maximize sales while pushing for new hardware with better DX12 support next year. It’s all a game of fooling customers for profit, and this article only does the job for them. Wait 6/12 months and all the hype will be about new hardware, and very poor performance on current one due to the software emulation that is required. So basically 90% of this RPS article is misdirection and misinformation. Description “Of the three games we reviewed, both my seven-year-old daughter and I enjoyed Hangman 1.7 the most. MobilityWare’s version stands out because it enables you to select from four nifty graphical themes and separately select from 16 word lists.” – Macworld.com Hangman, the traditional paper and pencil word game, can now be enjoyed on your iPhone or iPod Touch! This simple puzzle game, in which the objective is to guess the letters that make up the hidden word, can now be enjoyed at any time of the day. The player picks one letter at a time, but picking a wrong letter results in part of the stickman figure being drawn. If the stickman figure is completed before the word is guessed, then the game is lost. If you do not know the hidden word after it has been revealed, you can tap on a question mark icon to see the word’s definition, so you can add it to your vocabulary. With 5 different graphical themes (Stick Man, Summer, Halloween, Thanksgiving, and Christmas) and 18 different lists of words to choose from, players can challenge themselves with different categories of words, so they will never be bored! Free hangman includes word lists such as Standard words, Easy words, SAT, Sports, Cars, Movies, Christmas, Halloween, Thanksgiving and many more you can choose from! Play by yourself or play with a friend, as there are single player and two player modes available. The two player mode consists of one person typing a word for the other to guess. Free Hangman is a fully-featured, but ad-supported version of Hangman. If you like Free Hangman, but prefer it without ads, you can purchase Hangman without ads from the App Store. Follow us on twitter. What Our Customers Are Saying: - “this is the coolest hangman ever!” - “these graphics are the best of the hangman offerings” - “learn new words and have fun too!” - “this game is truly amazing, it is not only fun but educational” - “this is by far the best version of hangman I have ever played” - “its one of the best free apps, keeps me pretty entertained”. Free PC Games; Windows 8. Trick or treat for free fun with the best online Halloween games. Spooky Bonus Deluxe is a Halloween-themed game that you can. Halloween Hangman. Halloween Hangman is one of our most popular games ever with over 15 million visits! It was because so many people enjoyed playing this game that. Can you be the best player in the world? Check out the latest scores on Web Hangman: Recent Game Scores: Game Name Score Date Anonymous -01-08 21:51:06 Major Toper, OVD & Bar 1366 2018-01-08 21:10:51 Reekie Lynn -01-08 21:04:19 Emma Pratt 1314 2018-01-08 21:00:44 dws 1378 2018-01-08 19:44:17 dws 1372 2018-01-08 19:16:28 Reekie Lynn -01-08 19:14:04 TMTETBHR 1302 2018-01-08 19:12:02 dws 1364 2018-01-08 19:08:33 dws 1360 2018-01-08 19:01:25 • for some games you might get a negative score • Hangman Game Strategies The most common used English letter is 'e' so you better start by using it. The 4 other vowels ('a', 'o', 'i', 'u') are next. The other most commonly used letters are 't', 'n', 's', 'h', 'r', 'd' and 'l'. Using these letters can give you better odds for guessing the word, but they can also decrease the level of fun while playing and not necessarily will help you win, words that are less common like 'rhythm' don't qualify for this strategy. About Hangman Games Hangman is used often by teachers to practice spelling, vocabulary and just for fun. The most popular way to play hangman games offline is to draw blank letters for the chosen word on a paper or on the blackboard and let the players guess the letters. For each incorrect guess, another part of the man is drawn. If the picture is complete before the word is revealed the hangman game is lost and the character is hanged, if the word is revealed before the execution the game is won. Hangman Online Over the years many variation of Hangman were created, there is the, the where your time to guess ever letter is limited. There is a funny variation called where you 'hang-a-roo' instead of a man and we also have a unique of Hangman where you need to guess 10 words as fast as accurately as possible while competing against other players for the best score. If you see any other online version of hangman online we'd be happy if you share it with us using the form, so that we can add it to this website. We hope you have fun and do some brain exercise while playing our word games. Other Brain Teasers For those of you who want to play more brain teasers and puzzles there are tons of possibilities out there but only a few are also super fun. If you want to play arcade games you should pay a visit to our gaming portal. It has the most fun games we pick by hand and also a large collection or retro games such as, and. All games are kids friendly of-course.||| Copyright © 2011-2018 webhangman.com All rights reserved. ABC Game ABC Game is a wonderful and preschoolers. Even older kids who are not fully acquainted with the letters and their sounds would benefit from playing this game. In short, this is an alphabet game for kids who are still learning their ABC's. There are many online ABC games, but a fair number of them only deal with letter recognition. This ABC game for kids also deals with the closely related subject of letter sounds. Phonetics is quite confusing for kids who are just beginning to learn it, and this phonics game can be a useful learning tool at this stage. The game can also contribute to the development of a child's vocabulary, since for each letter, kids are given a word that begins with the letter. How to Play the ABC Game This ABC Game is perfect for toddlers because it has no specific task to accomplish. There are twenty six boxes, one for each letter of the alphabet. Inside each box is the upper case letter, the lower case letter and the picture of a word that begins with the letter sound. Players can click on any of the boxes to hear the name of the letter, the sound it makes and what the picture is. The boxes can be clicked on in any desired order. Play online games with Dora, Boots, and Swiper! Preschoolers will learn new spanish words, letter sounds, numbers, shapes, and more skills to help them get ready for. Aug 20, 2017 Baby Games - a collection of free fun toddler games to entertain and keep your baby happy. Ideal for a one year old or a two year old babies and infants. More Free Dora Games For 2 Year Olds videos. Play fun 2 year old Dora The Explorer games online for free. 2 year old Dora The Explorer games are even categorized by educational subject. Online flash games copyright to their respective owners. All other material including site design and images are ©2017 BigMoneyArcade.com. We searched for the best fun games and only included in our online game collection games that are enjoyable and fun to play. How to play games instructions are located below the flash game. Registered players can save game high scores on their games. The arcade games at Bigmoneyarcade.com are free to play online games including our multiplayer pool games with chat.|||||. Download Diner Dash. Free Download - Version 1.0. Diner Dash is a classic strategy game where you must test your time management skills ind order to advance from one. Play the full version of Diner Dash 2 for free. Download Diner Dash 2 [Download] and play today. Join Flo as she returns to help four fellow restaurant owners defeat the greedy tycoon, Mr. By working as fast. Diner Dash, free and safe download. Diner Dash latest version: Defeat the greedy tycoon. Diner Dash is a popular, trial version game only available for Windows. |
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